![]() ![]() That concludes what we're willing to release in terms of information just now. (Click a picture to see the full size version.) (All content subject to change as we develop the mod further) We will aim to make it more challenging again while keeping the game in balance. Sadly, this aspect was weakened in X3: Terran Conflict. The games of the X-series have always been games in which the player has to invest hours and hours. Gameplay wise we have decided to make it more challenging for the player. Like the original X-Tended Mod, we strive to keep the X universe's authentic feeling intact, and we will only add new content that is fitting and expanding upon this unique game-universe. X-Tended - Terran Conflict will feature a new setting created from all the information we could find in the games and polished by detailed information we picked from the various X-universe books available from Helge himself. This allows us to focus upon areas which the original X-Tended Mod didn't as a general rule: Storytelling and general game play. ![]() While we cannot tell you much about what particular features are going to be included in the mod, we can of course state the obvious:įurthermore we have set ourselves several goals which we want to complete: In the original X-Tended Mod's core there were many new ships, above all the M7 class (as The X-Tended Mod's original name, the M7 Mod, indicates).Īs many of the ships were included in X3: Terran Conflict through many of the original X-Tended Mod's creators becoming co-developers with EGOSOFT themselves, and with all the remaining X-Tended ships gifted to the team by their creator Mox, we have more time to invest in other areas while still featuring new ships. Looking at the amount of work we have already done, and looking at what we still want to complete before the first release, we think that we are going to get a release in the fourth quarter of 2009, but with a project of this size that could slip a little. We do not have a concrete, or even an approximate, release date set yet. That way we believe we can stay true to the things we announce and avoid disappointment for the fans because a promised feature didn't make it into the release version. We have good reasons not to release too much information just now, one important thing we decided back in autumn is that we are not going to promote any feature which hasn't been fully implemented yet. ![]() The mod certainly hasn't been finished, and is still far from completion, but we have already done a lot of work and invested months of time in it. We were merely waiting for the right time to say something about it. Things have been pretty silent from us for quite a while now, but the project is not dead. The X-Tended Team have been working on a new mod since before X3: Terran Conflict itself was released. ![]()
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